The Dark Alliance

  • 24 November, 2024, 11:17:32 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

TS3 server has a new IP, read here for more info (only available to TDA members)

Pages: [1]   Go Down

Author Topic: new stuff to be expected in core  (Read 10874 times)

TenzorDK

  • Officers
  • Forum Master
  • *****
  • Karma: 25
  • Offline Offline
  • Posts: 2.175
    • My own page, with papers and stuff.
new stuff to be expected in core
« on: 14 June, 2011, 10:33:38 AM »

Someone mentioned this:
more lvl 50 areas with pvp objectives
more dungeons and stuff to do
new world events including some pvp stuff

1.3
have a lot of stuff aswell, like some class changes:
http://www.riftjunkies.com/forums/showthread.php?3460-PTS-Patch-Notes-For-1.3
« Last Edit: 14 June, 2011, 10:38:43 AM by TenzorDK »
Logged
With great Metal comes great responsibility

Aerendur

  • Sneaky Bastard
  • TDA member
  • Forum Master
  • *****
  • Karma: 22
  • Offline Offline
  • Posts: 3.012
Re: new stuff to be expected in core
« Reply #1 on: 14 June, 2011, 12:57:58 PM »

No huge changes to the Rogue there. But warrior dps will get gutted with that, Strike Like Iron is a very needed and very potent skill that will be out for most standard dps builds now!
Logged

TenzorDK

  • Officers
  • Forum Master
  • *****
  • Karma: 25
  • Offline Offline
  • Posts: 2.175
    • My own page, with papers and stuff.
Re: new stuff to be expected in core
« Reply #2 on: 14 June, 2011, 01:17:08 PM »

heard from mages that the cloro will be a even better healer though

wish they had better rogue agro things ehhe
Logged
With great Metal comes great responsibility

Hanza

  • Global Moderator
  • Forum Master
  • *****
  • Karma: 38
  • Offline Offline
  • Posts: 3.334
  • Dotrella, JP, we miss you
Re: new stuff to be expected in core
« Reply #3 on: 14 June, 2011, 01:23:40 PM »

my understandingis that the chloro will still be good at maintaining the tank up... but not as good for group healing.
Logged
DAoC: Hanza shamy 50 RR7 - Retired
WAR: Hanza 40 Zealot RR 40ish - Retired
RIFT: Galaad Warrior - Hanza Cleric - Retired
TSW Hanza : Illuminaty - Elenya : Dragon
GW2: Ahlia Plast : Ely  Hanza plast: Ingeneer

------ proud member of TDA ---------

TenzorDK

  • Officers
  • Forum Master
  • *****
  • Karma: 25
  • Offline Offline
  • Posts: 2.175
    • My own page, with papers and stuff.
Re: new stuff to be expected in core
« Reply #4 on: 14 June, 2011, 01:36:54 PM »

right yea
Logged
With great Metal comes great responsibility

Aerendur

  • Sneaky Bastard
  • TDA member
  • Forum Master
  • *****
  • Karma: 22
  • Offline Offline
  • Posts: 3.012
Re: new stuff to be expected in core
« Reply #5 on: 14 June, 2011, 03:45:35 PM »

It will be interesting to see if there will be more changes coming.

Id like:

Rogue
1. More tanking aggro tools (aoe wouldn't hurt).
2. Some way to Single Target Heal.

I've healed through CC last night with some cleric that didn't know what he was doing. He was dead before 50% of the boss in two fights. And I still managed (barely, but I did) to keep the rest up through those fights. Should really build up my barding gear as well as my tanking gear. Guess most important is a healing trinket and machine!
Logged

Fizzlefry

  • Administrator
  • Forum Master
  • *****
  • Karma: 58
  • Offline Offline
  • Posts: 1.193
Re: new stuff to be expected in core
« Reply #6 on: 14 June, 2011, 06:30:03 PM »

heard from mages that the cloro will be a even better healer though

wish they had better rogue agro things ehhe

According to test servers vs live servers number crunching, Chloros are in for a big nerf, on top of that you will have to choose if you wanna tank heal or raid heal, you wont be able to do both. The fun part about doing damage to heal wont really work anymore, so you'll be stuck with a cleric in cloth and better mana regen instead of a unique heal soul for mages.

Furthermore it seems that you will have to go 51 chloro to effectively heal which screws the chloro/lock pvp build.

Pretty massive changes for a soul that just needed some minor tweaks...



Logged

feiten

  • TDA member
  • Forum Master
  • *****
  • Karma: 8
  • Offline Offline
  • Posts: 1.401
Re: new stuff to be expected in core
« Reply #7 on: 19 June, 2011, 08:35:34 PM »

go pyro fizzle, and pew pew like a rune master

Fizzlefry

  • Administrator
  • Forum Master
  • *****
  • Karma: 58
  • Offline Offline
  • Posts: 1.193
Re: new stuff to be expected in core
« Reply #8 on: 21 June, 2011, 03:06:50 PM »

CBA to play atm mate.
Logged

feiten

  • TDA member
  • Forum Master
  • *****
  • Karma: 8
  • Offline Offline
  • Posts: 1.401
Re: new stuff to be expected in core
« Reply #9 on: 23 June, 2011, 06:35:18 AM »

btw life giving veil and lifebound veil cant be purged anymore, just so u know.

feiten

  • TDA member
  • Forum Master
  • *****
  • Karma: 8
  • Offline Offline
  • Posts: 1.401
Re: new stuff to be expected in core
« Reply #10 on: 23 June, 2011, 06:38:22 AM »

oh and synthesis cd is reduced to 10 sec and increase healing from the 2 veils by 100%, and refresh ur veils. pew pew.
and well increased the general healing u do. now go find someone to heal until they have killed everyone
Pages: [1]   Go Up
 


BlackRain , 2006 by Crip

Page created in 0.094 seconds with 23 queries.

SimplePortal 2.3.5 © 2008-2012, SimplePortal