heard from mages that the cloro will be a even better healer though
wish they had better rogue agro things ehhe
According to test servers vs live servers number crunching, Chloros are in for a big nerf, on top of that you will have to choose if you wanna tank heal or raid heal, you wont be able to do both. The fun part about doing damage to heal wont really work anymore, so you'll be stuck with a cleric in cloth and better mana regen instead of a unique heal soul for mages.
Furthermore it seems that you will have to go 51 chloro to effectively heal which screws the chloro/lock pvp build.
Pretty massive changes for a soul that just needed some minor tweaks...