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Author Topic: New racial abilities  (Read 7586 times)

Adoctor

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New racial abilities
« on: 04 February, 2011, 10:45:10 AM »

RACIAL ABILITIES
* Updated all Racial Abilities.

HIGH ELVES
* Removed Wisdom of the Ages.
* Tavril's Grace now increases Wisdom by 10.
* Added: Angelic Flight: Flies toward the selected area. Cannot be used in combat.

DWARVES
* Removed Second Wind.
* Bahralt's Mettle now increases Strength by 10.
* Added: Density: Dwarves can fall twice the distance of other races safely.

MATHOSIANS
* Removed Heroic Resolve,
* Thedeor's Will now increases Dexterity by 10.
* Added: Motivational Roar - Increases the movement speed of the Mathosian and nearby group members by 30% for 10 seconds. This ability cannot be used in combat.

ETHIAN
* Removed Eth-Made Shield Generator.
* Sun's Fortune now increases Intelligence by 10.
* Added: Agility: Increases movement speed by 70% for 15 seconds. This ability cannot be used in combat.

KELARI
* Removed Kelari Frenzy.
* Flame's Ferocity now increases Dexterity by 10.
* Added Camouflage: The Kelari transforms into a ghostly fox for up to 30 seconds, giving them a wider radius to avoid aggro with, and despawning any pets the Kelari may have. This ability cannot be used in combat.

BAHMI
* Removed Sefir of Power.
* Removed Sefir of Constitution.
* Added: Sefir of Strength: Increases Strength by 10.
* Added: Mighty Leap: Leaps at the selected area. Cannot be used in combat.


http://forums.riftgame.com/showthread.php?50037-Beta-6-Patch-Notes-2-3-11


kelari's got nerfed
« Last Edit: 04 February, 2011, 10:46:41 AM by Adoctor »
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TenzorDK

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Re: New racial abilities
« Reply #1 on: 04 February, 2011, 12:21:45 PM »

That just makes no sense, those nerfd all classes rasials are a joke now
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Adoctor

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Re: New racial abilities
« Reply #2 on: 04 February, 2011, 12:24:03 PM »

to be fair the kelari where completely overpowered :)
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