RACIAL ABILITIES
* Updated all Racial Abilities.
HIGH ELVES
* Removed Wisdom of the Ages.
* Tavril's Grace now increases Wisdom by 10.
* Added: Angelic Flight: Flies toward the selected area. Cannot be used in combat.
DWARVES
* Removed Second Wind.
* Bahralt's Mettle now increases Strength by 10.
* Added: Density: Dwarves can fall twice the distance of other races safely.
MATHOSIANS
* Removed Heroic Resolve,
* Thedeor's Will now increases Dexterity by 10.
* Added: Motivational Roar - Increases the movement speed of the Mathosian and nearby group members by 30% for 10 seconds. This ability cannot be used in combat.
ETHIAN
* Removed Eth-Made Shield Generator.
* Sun's Fortune now increases Intelligence by 10.
* Added: Agility: Increases movement speed by 70% for 15 seconds. This ability cannot be used in combat.
KELARI
* Removed Kelari Frenzy.
* Flame's Ferocity now increases Dexterity by 10.
* Added Camouflage: The Kelari transforms into a ghostly fox for up to 30 seconds, giving them a wider radius to avoid aggro with, and despawning any pets the Kelari may have. This ability cannot be used in combat.
BAHMI
* Removed Sefir of Power.
* Removed Sefir of Constitution.
* Added: Sefir of Strength: Increases Strength by 10.
* Added: Mighty Leap: Leaps at the selected area. Cannot be used in combat.
http://forums.riftgame.com/showthread.php?50037-Beta-6-Patch-Notes-2-3-11kelari's got nerfed