http://rift.zam.com/en/stc.html?t=0MVpN.x0d.EItIuqdRkkM.xhFinisher's To Rotate:
Rift Guard (Most Important)
Guarded Steel
False Blade
Abilities & Buffs/DeBuffs To Keep On:
Phantom Blow (x3)
Rift Disturbance
Planebound Resilience
Combat Pose
Predatory Instincts
Taunt Abilities:
Instigate (Single Target - 3 Seconds)
Planar Attraction (Multiple Targets - 3 Seconds)
Planar Strike (Single Target High Threat Ability)
AOE Abilities:
Shadow Blitz (Begin fights with this ability.)
Rift Disturbance (Great follow up ability for additional threat, and damage.)
Tank Abilities:
Side Steps
Planar Refuge
Simple Guide to Pulling:
#1 Blink in using your AOE ability: Shadow Blitz.
#2 Force taunt, and warp in all enemies using: Planar Attraction.
#3 Follow up with an AOE damage ability, which also reduces enemy damage: Rift Disturbance.
#4 Immediately activate tanking ability: Side Steps to compensate for low armor / damage reduction.
#5 Acquire 5 combo points using three Phantom Blows, and 2 Planar Strikes.
#6 Immediately finish with Rift Guard.
#7 Activate Planar Refuge if necessary.